View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000210 | Populous: The Beginning | General | public | 2015-12-11 23:49 | 2015-12-12 02:30 |
Reporter | Brandan | Assigned To | Brandan | ||
Priority | immediate | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 1.1 | ||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||
Summary | 0000210: T_EFFECT M_EFFECT_HYPNOTISM HEAP CORRUPTION | ||||
Description | Causing this effect *may* lead to heap corruption and undesirable things to occur. | ||||
Tags | No tags attached. | ||||
Build Number | |||||
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Issue is occurring because of this function process_proximity_people_effect(SBYTE effect_owner, struct Coord2D *effect_coord, SLONG max_num_people, SLONG cell_diam, UBYTE (*test_fn)(SBYTE, struct Thing *), void (*affect_fn)(SBYTE, struct Thing *)) |
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This issue also effects spells: state_effect_shield state_effect_hypnotism state_effect_invisibility state_effect_bloodlust |
Date Modified | Username | Field | Change |
---|---|---|---|
2015-12-11 23:49 | Brandan | New Issue | |
2015-12-12 00:27 | Brandan | Note Added: 0000097 | |
2015-12-12 00:30 | Brandan | Note Added: 0000098 | |
2015-12-12 02:30 | Brandan | Status | new => resolved |
2015-12-12 02:30 | Brandan | Fixed in Version | => 1.1 |
2015-12-12 02:30 | Brandan | Resolution | open => fixed |
2015-12-12 02:30 | Brandan | Assigned To | => Brandan |