View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000211 | Populous: The Beginning | Glitch | public | 2015-12-18 08:26 | 2017-11-29 16:30 |
Reporter | Divinity | Assigned To | Brandan | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Target Version | 1.1 | Fixed in Version | 1.1 | ||
Summary | 0000211: spies destruct buildings | ||||
Description | spies can enter and attack a building that is at least abit destructed. Braves will rebuild the hut while the spies are attacking it, but they can never rebuild it, and the spies will slowly destruct it. The spies MUST attack the building BEFORE any brave is rebuilding it. (this glitch makes spies ultra strong in single player campaigns, they can just fully kill the huts (even if slowly) | ||||
Steps To Reproduce | send a spy to burn a building, then, BEFORE any enemy brave enters that building to repair it, send the spy to attack that building. now he will not be detected (even if braves are actually also inside that hut repairing it). | ||||
Tags | No tags attached. | ||||
Build Number | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-12-18 08:26 | Divinity | New Issue | |
2015-12-18 12:10 | Brandan | Target Version | => 1.1 |
2016-01-03 00:57 | Brandan | Status | new => resolved |
2016-01-03 00:57 | Brandan | Fixed in Version | => 1.1 |
2016-01-03 00:57 | Brandan | Resolution | open => fixed |
2016-01-03 00:57 | Brandan | Assigned To | => Brandan |
2017-11-29 16:30 | Brandan | Category | Glitch => Glitch1 |
2017-11-29 16:40 | Brandan | Category | Glitch1 => Glitch |