View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000848 | Populous: The Beginning | AI | public | 2020-11-30 23:52 | 2021-05-21 14:33 |
Reporter | Divinity | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0000848: AI units disembark from vehicles on water, sinking | ||||
Description | AI units will disembark from the balloon or boat on water (at the destination location, where there was land before) - instantly sinking, if they were commanded to go there when land existed - but turned into water, as they traveled. only happens to AI, not through human commands (unless, i guess, there are scripts that move the player's units - then, it would probably also occur). so it affects mostly SP, but could also affect MP campaigns but technically it's very rare to happen | ||||
Steps To Reproduce | 1 - have the AI sent unit(s) to a location (through scripting commands), using a vehicle (eg.: movie brave from island 1 to island 2 by boat) 2 - sink the destination (eg.: island 2) before AI unit(s) reach it | ||||
Tags | Multiplayer, Single Player | ||||
Build Number | 3520 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2020-11-30 23:52 | Divinity | New Issue | |
2020-11-30 23:52 | Divinity | Tag Attached: Multiplayer | |
2020-11-30 23:52 | Divinity | Tag Attached: Single Player | |
2021-01-04 13:31 | IncaWarrior | Category | Single Player => AI |
2021-05-21 14:33 | Kosjak | Sticky Issue | No => Yes |