9 void import(
enum modules);
11 bool include(
class std::basic_string<
char,
struct std::char_traits<char>,
class std::allocator<char> >);
14 void notify_user(
class std::basic_string<
char,
struct std::char_traits<char>,
class std::allocator<char> >);
void clear_game_packets()
bool IsKeyDown(enum Pop3InputKey)
bool EVERY_2POW_TURNS(long)
void reset_local_players_game_over_status()
void process_options(unsigned char, unsigned short, long)
void clear_local_game_packets()
bool include(class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >)
void set_correct_gui_menu()
void notify_user(class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >)
unsigned int G_RANDOM(long)