Here is a list of all class members with links to the classes they belong to:
- t -
- t_thing
: ObjectProxy
, OBJLIST
- tail()
: ObjectList
- TargetCoord
: CmdTargetInfo
, ShotGeneral
, SpellGeneral
- TargetDrawNum
: AODDrawThing
- TargetIdx
: CmdTargetInfo
, CmdTMIdxs
, Creature
, Person
- TargetThingIdx
: ShotGeneral
, SpellGeneral
- Theta
: EffectOrbiter
- ThingDebug
: FontNums
- ThingIdx
: EffectAttached
- ThingIdxs
: Formation
- ThingNum
: Thing
- Thirst
: Creature
, Person
- ThisLevelHeader
: GlobalNonSaveItems
- ThisLevelInfo
: GlobalSaveItems
- TIDIdx
: Building
, TIDThing
- TIDThing
: ThingTypeData
- TIDTypeCode
: TIDThing
- TIDTypeFlags
: TIDThing
- TIdxSize
: CmdTargetInfo
- Tilt
: ObjectThingInfo
- time_taken()
: script3_profiler
- TimeBeforeSearchStart
: Beacon
- TimeBeforeSummonable
: PersonWild
- TimeDoingNothing
: PersonOwned
- TimeOut
: Shape
- TimeSlice
: Thing
- TMIdxs
: CmdTargetInfo
- TmpProcessChild
: Building
- toObjectProxyVector()
: ObjectList
- ToolTipStrId
: SceneryTypeInfo
, VehicleTypeInfo
- ToolTipStrId1
: BuildingTypeInfo
, PeopleTypeInfo
- ToolTipStrId2
: BuildingTypeInfo
, PeopleTypeInfo
- ToolTipStrId3
: BuildingTypeInfo
- ToolTipStrIdx
: SpellsTypeInfo
- ToolTipStrIdxLSME
: SpellsTypeInfo
- TopRadius
: EffectWhirlwind
- TopState
: PeopleTypeInfo
, SceneryTypeInfo
- TotalFighters
: Fight
- TotalSpellsMana
: Player
- toThingVector()
: ObjectList
- TrainingLength
: BuildingTypeInfo
- TrainingManaBucketSize
: P3Constants
- TrainingManaCost
: Building
- TrainingManaFactor
: P3Constants
- TrainingManaOff
: PlayerThings
- TravelState
: VehicleTypeInfo
- Trigger
: ThingTypeData
- TriggerCount
: Trigger
- TriggeredPendingCount
: Trigger
- TriggeringLastTouchedPlayer
: Trigger
- TriggeringPlayer
: Trigger
- TriggerReactivateCount
: P3Constants
- TriggerType
: Discovery
, Trigger
- TweenCount
: AODDrawThing
- Type
: DiscoveryDescription
, DormantTree
, EffectLandBridge
, ObjectProxy::_U_OBJ_LIST
, Scenery
, Thing
- TypeList
: lists