Populous: The Beginning Script 3
1.0.0
Documentation for Populous Script 3 engine
- s -
save_game_state() :
Module_GameStates.h
save_game_state_to_disk() :
Module_GameStates.h
ScreenDepth() :
Module_Draw.h
ScreenHeight() :
Module_Draw.h
ScreenWidth() :
Module_Draw.h
search_map_food_for_person() :
Module_Person.h
search_map_for_drinking_point() :
Module_Person.h
SearchMapCells() :
Module_Map.h
SearchMapCellsXZ() :
Module_Map.h
SEND_ALL_PEOPLE_TO_MARKER() :
Module_PopScript.h
SEND_GHOST_PEOPLE() :
Module_PopScript.h
SEND_PEOPLE_TO_MARKER() :
Module_PopScript.h
SEND_SHAMEN_DEFENDERS_HOME() :
Module_PopScript.h
set_all_players_people_flag() :
Module_Person.h
set_aod2_draw_info() :
Module_Person.h
SET_ATTACK_VARIABLE() :
Module_PopScript.h
SET_AUTO_BUILD() :
Module_PopScript.h
SET_AUTO_HOUSE() :
Module_PopScript.h
SET_BASE_MARKER() :
Module_PopScript.h
SET_BASE_RADIUS() :
Module_PopScript.h
SET_BUCKET_COUNT_FOR_SPELL() :
Module_PopScript.h
SET_BUCKET_USAGE() :
Module_PopScript.h
SET_BUILDING_DIRECTION() :
Module_PopScript.h
set_cmd_accept_menu_info() :
Module_Commands.h
set_cmd_menu_dflt_drag_area_sizes() :
Module_Commands.h
set_cmd_menu_hilite_item_from_coord() :
Module_Commands.h
set_correct_gui_menu() :
Module_Game.h
set_curr_cmd_menu_item_by_cmd_type() :
Module_Commands.h
SET_DEFENCE_RADIUS() :
Module_PopScript.h
SET_DRUM_TOWER_POS() :
Module_PopScript.h
set_final_spy_disguise_owner() :
Module_Person.h
set_level_type() :
Module_Level.h
set_map_elem_collide_table_idx() :
Module_Map.h
set_map_elem_lava_num() :
Module_Map.h
set_map_elem_object_shadow() :
Module_Map.h
set_map_elem_owner() :
Module_Map.h
set_mapwho_obstacle_flag() :
Module_MapWho.h
SET_MARKER_ENTRY() :
Module_PopScript.h
SET_MSG_AUTO_OPEN_DLG() :
Module_PopScript.h
SET_MSG_CREATE_RETURN_MSG_ON_RMB_ZOOM() :
Module_PopScript.h
SET_MSG_DELETE_ON_OK() :
Module_PopScript.h
SET_MSG_DELETE_ON_RMB_ZOOM() :
Module_PopScript.h
SET_MSG_ID() :
Module_PopScript.h
SET_MSG_OK_SAVE_EXIT_DLG() :
Module_PopScript.h
SET_MSG_OPEN_DLG_ON_RMB_DELETE() :
Module_PopScript.h
SET_MSG_OPEN_DLG_ON_RMB_ZOOM() :
Module_PopScript.h
SET_MSG_RETURN_ON_OK() :
Module_PopScript.h
SET_MSG_TIMEOUT() :
Module_PopScript.h
SET_MSG_ZOOM() :
Module_PopScript.h
SET_MSG_ZOOM_ON_LMB_OPEN_DLG() :
Module_PopScript.h
set_my_players_context_commands_info() :
Module_Commands.h
set_near_people_suprised_by_player_event() :
Module_Person.h
SET_NO_REINC() :
Module_PopScript.h
set_non_context_sensitive_cmd_menu_cmd_command_type() :
Module_Commands.h
set_object_type() :
Module_Level.h
set_person_attacking_speed_and_anim() :
Module_Person.h
set_person_cheering_speed_and_anim() :
Module_Person.h
set_person_draw_info_by_anim() :
Module_Draw.h
set_person_draw_info_by_ptai_with_airborne_checking() :
Module_Person.h
set_person_drowning_anim() :
Module_Person.h
set_person_drowning_speed_and_anim() :
Module_Person.h
set_person_failed_navigation() :
Module_Person.h
set_person_fast_self_power_speed() :
Module_Person.h
set_person_fleeing_anim() :
Module_Person.h
set_person_flinching_anim() :
Module_Person.h
set_person_flying_anim() :
Module_Person.h
set_person_jumping_anim() :
Module_Person.h
set_person_kicking_anim() :
Module_Person.h
set_person_last_damaging_player() :
Module_Person.h
set_person_lost_control() :
Module_Person.h
set_person_new_state() :
Module_Person.h
set_person_punching_anim() :
Module_Person.h
set_person_pushed_anim() :
Module_Person.h
set_person_pushing_anim() :
Module_Person.h
set_person_running_anim() :
Module_Person.h
set_person_running_speed_and_anim() :
Module_Person.h
set_person_sitting_anim() :
Module_Person.h
set_person_standing_anim() :
Module_Person.h
set_person_standing_speed_and_anim() :
Module_Person.h
set_person_top_state() :
Module_Person.h
set_person_valid_curr_base_coord() :
Module_Person.h
set_person_varied_stand_or_cheer_anim() :
Module_Person.h
set_person_working_anim() :
Module_Person.h
set_person_working_speed_and_anim() :
Module_Person.h
set_persons_command_complete() :
Module_Commands.h
set_persons_current_command_complete() :
Module_Commands.h
set_persons_next_command() :
Module_Commands.h
set_persons_post_command_base_pos() :
Module_Commands.h
set_players_allied() :
Module_Players.h
set_players_awaiting_peoples_commands_of_type() :
Module_Commands.h
set_players_enemies() :
Module_Players.h
set_players_people_last_group_flag() :
Module_Commands.h
set_players_shaman_initial_command() :
Module_Players.h
set_pop3_palette() :
Module_Draw.h
set_preacher_preaching() :
Module_Person.h
SET_REINCARNATION() :
Module_PopScript.h
set_selected_status_of_all_in_vehicle() :
Module_Person.h
set_shamans_base_pos_toward_players_camera() :
Module_Person.h
set_special_move_case_flag() :
Module_Person.h
SET_SPECIAL_NO_BLDG_PANEL() :
Module_PopScript.h
set_special_person_fire_missile_anim() :
Module_Person.h
SET_SPELL_ENTRY() :
Module_PopScript.h
set_spy_disguise_owner() :
Module_Person.h
set_spy_in_process_of_disguising() :
Module_Person.h
set_square_map_params() :
Module_Map.h
set_thing_draw_info() :
Module_Draw.h
SET_TIMER_GOING() :
Module_PopScript.h
SET_WOOD_COLLECTION_RADII() :
Module_PopScript.h
SetDrawColour() :
Module_Draw.h
SetDrawFlagOff() :
Module_Draw.h
SetDrawFlagOn() :
Module_Draw.h
SetFont() :
Module_Draw.h
SHAMAN_DEFEND() :
Module_PopScript.h
SPELL_ATTACK() :
Module_PopScript.h
SPELL_COST() :
Module_PopScript.h
START_REINC_NOW() :
Module_PopScript.h
STATE_SET() :
Module_PopScript.h
STOP_CAMERA_ROTATION() :
Module_PopScript.h
StringTokenizer() :
Module_StringTools.h
swapOwner() :
Module_Objects.h
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