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IDProjectCategoryView StatusLast Update
0000429Populous: The BeginningGeneralpublic2019-08-25 10:53
ReporterTheGabber Assigned ToBrandan  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000429: Linked time triggers execution is incorrect
DescriptionLet T0 be the main Trigger that points to the first lavasquare T1

Each Lavasquare in the chain is then T(n+1) for n > 0

T0 -> T1 -> T(n+1) ... -> T1

Lets say for every T the gameturns is 1

So T1 and T(n+1) should be 1 gameturn a part

So Lets say n = 100 (meaning there's 100 triggers)

The expectation is that the main trigger (T0) should execute on GT 1 therefore T1 should execute on GT 2.

So it should take n + 1 turns to complete all the triggers.
Aka 101

However TB does not do this, it executes all the triggers at once.

UW does this correctly which can be seen here in this video
https://www.youtube.com/watch?v=sOANmAW4h6I&feature=youtu.be

vs beta
https://youtu.be/YLqIoiCI9LI
TagsNo tags attached.
Build Number2687

Activities

Brandan

2019-02-14 12:07

administrator   ~0000209

Here's also the level file for this issue.
testlevel.zip (4,669 bytes)

Kosjak

2019-02-14 12:10

administrator   ~0000210

A simple level with simple chained triggers (1gt seperated)
levl2001.zip (1,773 bytes)

Issue History

Date Modified Username Field Change
2019-02-14 12:05 Brandan New Issue
2019-02-14 12:06 Brandan Description Updated
2019-02-14 12:07 Brandan File Added: testlevel.zip
2019-02-14 12:07 Brandan Note Added: 0000209
2019-02-14 12:10 Kosjak File Added: levl2001.zip
2019-02-14 12:10 Kosjak Note Added: 0000210
2019-02-14 12:36 Brandan Reporter Brandan => TheGabber
2019-02-14 12:36 Brandan Assigned To => Brandan
2019-02-14 12:36 Brandan Status new => assigned
2019-08-25 10:53 Brandan Status assigned => resolved
2019-08-25 10:53 Brandan Resolution open => fixed