Populous: The Beginning Script 3  1.0.0
Documentation for Populous Script 3 engine
Module_Control.h
Go to the documentation of this file.
1 /*
2  Populous: The Beginning - Script Language Header
3  Brandan Tyler Lasley 2019
4  INTERNAL USE ONLY --- DO NOT DISTRIBUTE
5 */
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9 void import(enum modules); // (0x19AE1C)
10 void exit(); // (0x19B06B)
11 bool include(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >); // (0x19B07C)
12 void flash_player_msg_on(wchar_t const *, short, signed char, unsigned char); // (0x55B440)
13 void flash_player_msg_off(); // (0x55B400)
14 void permanent_player_msg_on(wchar_t const *, signed char, unsigned char); // (0x55B9A0)
15 void permanent_player_msg_off(); // (0x55B970)
16 void change_game_draw_mode(short, struct Player *); // (0x55A6D0)
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bool include(class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >)
void flash_player_msg_off()
void change_game_draw_mode(short, struct Player *)
void flash_player_msg_on(wchar_t const *, short, signed char, unsigned char)
void permanent_player_msg_on(wchar_t const *, signed char, unsigned char)
void permanent_player_msg_off()
void exit()