Populous: The Beginning Script 3  1.0.0
Documentation for Populous Script 3 engine
Module_GameStates.h File Reference

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Functions

void import (enum modules)
 
void exit ()
 
bool include (class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >)
 
unsigned int save_game_state ()
 
void overwrite_game_state (unsigned long)
 
void load_game_state (unsigned long)
 
void delete_game_state (unsigned long)
 
void save_game_state_to_disk (unsigned long, class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >)