Populous: The Beginning Script 3
1.0.0
Documentation for Populous Script 3 engine
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Functions | |
void | import (enum modules) |
void | exit () |
bool | include (class std::basic_string< char, struct std::char_traits< char >, class std::allocator< char > >) |
unsigned char | is_cmd_relevant_for_person_model (unsigned char, unsigned char) |
unsigned char | is_pray_coord_occupied_by_another (struct Thing const *, struct Coord2D *) |
unsigned char | is_guard_area_point_valid (struct Coord2D *) |
unsigned char | is_person_at_cmd_point_dest_exact (struct Thing *, struct Commands const *) |
unsigned char | is_person_at_cmd_point_dest (struct Thing *, struct Commands const *) |
unsigned char | is_flatten_cmd_area_valid (struct Coord2D const *) |
unsigned char | is_cmd_relevant_for_person (struct Thing const *, unsigned char) |
unsigned char | is_coord_valid_for_reincarnation_site (struct Coord2D const *, signed char) |
unsigned char | is_person_near_cmd_area (struct Thing *, struct Commands *) |
unsigned char | is_person_ready_near_attack_area (struct Thing *, struct Commands const *) |
struct Commands const * | get_thing_curr_cmd_list_ptr (struct Thing const *) |
void | set_non_context_sensitive_cmd_menu_cmd_command_type () |
unsigned char | set_players_awaiting_peoples_commands_of_type (struct Player *, long, long, long) |
void | set_persons_current_command_complete (struct Thing *) |
void | set_persons_command_complete (struct Thing *, signed char) |
unsigned char | set_persons_next_command (struct Thing *) |
void | set_my_players_context_commands_info (unsigned char) |
void | set_persons_post_command_base_pos (struct Thing *, struct Commands const *) |
void | set_cmd_menu_hilite_item_from_coord (short, short) |
void | set_cmd_accept_menu_info () |
void | set_curr_cmd_menu_item_by_cmd_type (signed char) |
void | set_cmd_menu_dflt_drag_area_sizes () |
void | set_players_people_last_group_flag (struct Player *) |
void | update_cmd_list_entry (class std::shared_ptr< struct Commands >, unsigned char, struct CmdTargetInfo *, unsigned char) |
void | remove_all_persons_commands (struct Thing *) |
void | add_persons_command (struct Thing *, class std::shared_ptr< struct Commands >, signed char) |
long | command_person_go_to_coord2d (struct Thing *, struct Coord2D const *) |